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5 days agoThe game was Windrose and it was making over a hundred gigabytes of unnecessary writes per hour at 90,000-130,000 writes per second, for the record.
After the devs tweaked their database caching it went down to ‘only’ 20-60 writes per second, which still feels insane to me.
Epic are currently trying to make a push into mobile after preparing the way with all those lawsuits, but their mobile app store shows they learned absolutely nothing from how poorly EGS was received.
How bad is it? So bad it doesn’t even have a library. To know which games you own, you have to browse the list of all apps on the store and find the ones that have their price replaced by a download icon.