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- cross-posted to:
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I honestly don’t care. I understand why we moved away from it. My only issue is that we don’t actually own it. It’s a license that can be taken away whenever that company wants. I wish people would stop pushing for physical media when we’ve hit a real limitation there and instead push for regulation to get rid of this god awful licensing bullshit that has plagued the industry for over 10 years now.
You’re not wrong but I feel like getting rid of discs helps move things in the opposite direction. Yes it was licenses even with discs, but now we truly can’t resell or trade.
Did any of that R* union busting controversy get resolved?
Still in court IIRC
Considering this thing is bound to be a 500GB Clusterfuck with even more gigs of Day 1 patches I don’t even know what physical media would look like.
Might as well switch to NFC Cards with the license inside them at this point.
The physical media should be a 500GB M.2 SSD containing the game. Plug and play haha
I’m going to be so happy for the day that I can pay for the hour for a game like this and rent cloud space to store it on.
Why do people think that gta6 content will be stored locally?
So it’s gonna be a live service (online only) and die one day just like The Crew did?
Of course, you will own nothing, and you will be glad for it
Physical media was already a car crash victim lol. Physical sales are like 10% of all console game sales. To make the top 10 physical sales charts in the UK and US a game barely has to hit 4 figures in sales.
Designed car crash, aided by subsidized digital only console variants.
No, because the digital uptake began as soon as digital copies of every game were made available on the 360. People like me have basically been digital-only since then. Digital only consoles didn’t start until generations later.
Give up physical media and own nothing.
Time to do some reading… https://dervis.de/physical/
I don’t need to read anything. I understand the benefits and also the drawbacks of digital licenses.
To me, and to most people, the benefits - instant access, all games accessible without getting off your lounge, no possibility of losing/breaking discs, home console/family sharing, no “sold out” chance, among others - outweigh being able to re-sell and lend to people.
These days even the physical prices are not much cheaper than digital, and digital copies go on much better sales that are more available.
I don’t need to read anything.
Wow. This is definitely something that intelligent, well adjusted people say regularly!
I don’t need to read anything this topic because I’m well aware of the downsides and repercussions of what I’m doing. The benefits outweigh them, like I said.
Yes, the best people are closed minded and yell on the internet about how they already know everything they need to know. You’re doing it, we’re impressed!!!
I never played on of the GTA series. But I’m done I can’t buy a game w/o a DVD/CD so I can play when I’m on generator.
Also why I have over a 1k dvd movies.
A large number of games on Steam don’t have always-online DRM. And Steam has an offline mode too. And, of course, there’s GOG and other non-DRM platforms.
I’d imagine the games file size would be so large you’d need a full on binder to keep all the discs
NFS most wanted was like 6 cds. Jokes on you I’m into that shit.
Even if it requires a download, a license you can sell or trade is better than one you can’t.
Gotta get that $5 trade-in
How many games nowadays are available on a physical medium? Why would this be important?
Literally all of them because there is no way for a game to exist without physical media. If it’s on your SSD/HDD, it’s on physical media. If it’s in “the cloud” it’s in someone else’s SSD/HDD. It’s always on physical media, just not a nice little disk in a box.
Because I like to actually own the stuff I buy. I don’t want to purchase access to a product for the same price as buying it outright.
I’m also salty every time I see a digital game available for pre-order. Pre-order is to make sure you get one of a limited set of copies. There are unlimited digital copies. The only thing pre-ordering a digital game does is ensure upper management is less stressed about bug fixes and botched releases.
Is that still possible with modern games? The last time I bought a physical game it came with a Steam key that locked it to my account. And that was 15 years ago. (Granted, it was Portal 2, so obviously it was on Steam. But I still couldn’t give the disc to someone to let them play it.)
Its a line, some people like to buy and own. Remember this moment when you spend the rest of your life renting your media.
I don’t get it, you can have a DRM and online activation on a CD, and a DRM free digital copy.
Also you come about a bit snarky.
It’s not meant to be snarky. I suppose I just get frustrated at those who are willing to move towards a system where you don’t own a thing. I’m good, I can do without but I worry for the next gen tolerating bullshit from corps who have monopolised so much.
Yep! I’ve gone back to the glory days of an iPod, but with an old iPhone I use just for local music when I want Bluetooth & modern conveniences. Soooo much better! I have my whole library and then some on it, 128GB iPhone 12 filled with opus music, on an app I built with AI help.
The app is just for myself and can’t be distributed as it uses some API stuff that can’t be posted to the App Store, but it took me about a solid 2 hours of work on Kiro (basically like cursor) to make my own perfect music app.
It works totally offline, scrobbles everything I listen to, and when I have internet again automatically uploads it all to lastfm. Deep listening stats, the works.
I’ve cancelled all of my music subscriptions now and have my own library of all the shit I like. For free! Want more music? Sail the seven seas!
You can also buy music directly from artists on Bandcamp Fridays where they still get 100% of the sale going to the artists. I was afraid that would stop when it got sold but it’s not dead yet.
Also, another option is to have a locally hosted Jellyfin or Plex (ha) server and stream to yourself. My music collection is over 600GB so there’s not many phones that can hold it all.
I also self-host a music scrobbling service with Maloja and Multi-Scrobbler docker containers so I can get similar types of stats as last.fm while also having more privacy. I was able to import my stats from last.fm to it as well.









