I wanted to enjoy Nier Automata’s “astounding, award-winning story”, and so I slowly ended up using all automatic skills to fast forward the boss fights, frustrated that I’d ended up with a one-button character.
It was STILL a huge slog. Half the late game bosses were absolute bullet sponges that were rarely vulnerable and took 15-25 minutes to whittle down. There clearly could have been some RPG number disparity, but it wasn’t clear, and it wasn’t alleviated by the tools given.
To cap it off, story was abysmal. Literally the worst game I’d finished that decade.
I’m never going to say that that game was for everyone despite loving it myself. And if a boss took me 15+ min to finish, I’d have been exhausted by that loop. But also the tools they gave prevented that from ever happening because they did provide the tools. Just sorry it didn’t click with you, both story and gameplay.
I wanted to enjoy Nier Automata’s “astounding, award-winning story”, and so I slowly ended up using all automatic skills to fast forward the boss fights, frustrated that I’d ended up with a one-button character.
It was STILL a huge slog. Half the late game bosses were absolute bullet sponges that were rarely vulnerable and took 15-25 minutes to whittle down. There clearly could have been some RPG number disparity, but it wasn’t clear, and it wasn’t alleviated by the tools given.
To cap it off, story was abysmal. Literally the worst game I’d finished that decade.
I’m never going to say that that game was for everyone despite loving it myself. And if a boss took me 15+ min to finish, I’d have been exhausted by that loop. But also the tools they gave prevented that from ever happening because they did provide the tools. Just sorry it didn’t click with you, both story and gameplay.