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Joined 3 years ago
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Cake day: June 9th, 2023

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  • Steam’s built in streaming is basically junk in my experience. Moonlight and Sunshine, two partner apps, work much better. There’s some occasional UI clunkiness, and I had some poor audio setup getting it to only output by TV, only while streaming, but the net result has been very effective.

    Expedition 33 is the only one that sucked because its parry timing is MUCH tighter than every other combat game. Even played regular Soulslikes just fine.



  • Katana314@lemmy.worldtomemes@lemmy.worldtrains rule
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    4 days ago

    “I have invented a computer that can handle the complexities of a dense, conflicting network of streets prone to collisions with on-traffic. It just needs a specialized road that is less dense and doesn’t have conflicts with other on-traffic.”
    “Is your program just ‘Accelerator-turn-on()’?”
    “How did you get that information?? Who broke NDA!?”


  • Katana314@lemmy.worldtomemes@lemmy.worldThe real deal
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    4 days ago

    Lalo picks up 8 cartons, flicks them, Nacho elaborates

    “They bring in a Cisco truck, it’s got 4 pallets of them. I pick one, and they bring the others around to the next store.”
    “Uhuh. So. These ones? These are free range. But these - they’re cage-raised.”


  • I wanted to enjoy Nier Automata’s “astounding, award-winning story”, and so I slowly ended up using all automatic skills to fast forward the boss fights, frustrated that I’d ended up with a one-button character.

    It was STILL a huge slog. Half the late game bosses were absolute bullet sponges that were rarely vulnerable and took 15-25 minutes to whittle down. There clearly could have been some RPG number disparity, but it wasn’t clear, and it wasn’t alleviated by the tools given.

    To cap it off, story was abysmal. Literally the worst game I’d finished that decade.


  • I have no interest in any of those solutions. You can only form your build for one specific task, and Earplugs are just one that requires dedication to it. Basically “you can play the game, but can’t experiment”.

    Applying a counterattack against a non-physical action that is extremely difficult to predict is counterintuitive and unsatisfying. It also kind of funnels you into weapons that can take that action.

    If I could mod the games, I’d just make roars a “taunt” that has no effect on the hunter and lets you wail on them. Or, cancel that behavior.


  • I gave up on Monster Hunter almost entirely because of Roars.

    It’s one of two things; either it’s a non-forecasted dodge roll moment, boiling down all of Souls design to “Use roll iframes at the exact right moment 8 times in a row”…OR, it’s a flow-breaker to the battle where you and the opponent are both stunned for about 5 seconds. Doesn’t matter what combo you were eager to practice with your 8-foot tuning fork-crossbow, all goes on hold because the monster wants a break.

    Sorry, probably not so relevant but it broke me off the series so much I wanted to mention it.