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Joined 12 days ago
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Cake day: July 25th, 2026

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  • Yeah, I got it in February 2020, and I thought I was gonna die. Me and my roommate, for 12 days in my apartment in Brooklyn. Even my cat got sick. It was the sickest I’ve ever been in my life, and I’ve had meningitis.

    I definitely got vaccinated for several years after that. I got it five more times, but it was never worse than a mild cold.










  • See, I like my own private world. I can just build it and run around and discover stuff. That’s why I loved fallout 4 so much. No man’s sky is great for that because it’s infinitely generative. But that’s kind of all there is in that game. It’s just a big open world. There’s no real “game” to that game beyond the first 30 or 40 hours of gameplay.

    Unlike you, however, the one thing I hate the most in any game is other people. I wanna be alone and do my own thing. I never ever encountered another game player who has done anything than just fuck up my gameplay experience. maybe I’ve just had bad luck, I don’t know. But co-op playing has never been anything other than an extremely negative experience for me. other people are assholes.

    So, when left on my own in no man’s sky, it’s fine in small doses, but it’s easy to get bored. Because there are no Ongoing gameplay objectives. It really wouldn’t be difficult to build into the game, constant ongoing objectives and achievements that a single person could achieve on their own. Repetitive missions, etc. Star Trek online managers to do it. And it doesn’t have to be combat (although, combat in no man’s sky is actually very well done and quite fun). No man sky has ongoing rewards for discovery and exploration stuff, but it isn’t really structured very well and the rewards are really rather small.

    No man’s sky feels like a really fancy version of Second Life, but in space, where you can have a bunch of your own planets and build bases and whatever. And have entire fleets of ships. But to what ultimate end? It doesn’t seem like there’s any purpose to any of it. That’s what’s missing from the game.


  • Eh, I didn’t hate it, I just found it rather disappointing. A huge amount of buildup, and even in-game— a lot of effort… Just for very little delivery.

    This is a game and a game engine with nearly infinite potential, but once he got into it, once he started playing it, it just falls completely flat. Beyond a few initial and rather novel game mechanics, it just goes nowhere. Immedately

    Like, the game devs produced this incredible game engine, and then just expected it to produce the game for them, and it didn’t. You have this incredible, infinitely generated open world, but there’s no game to play. No story.

    It’s just… there. that’s not really much of anything to do. that is the major shortcoming. If, in the last 15 years, they bothered to fill this incredible space with anything worthwhile to actually do, it would be amazing

    That’s why Star Trek online is still so active. It’s a nonstop universe, full of missions. Also, it runs very well on multiple platforms.





  • eurodyne@piefed.worldtomemes@lemmy.worldIt sucks so much...
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    9 days ago

    Only because Google actually worked as advertised (and only as advertised). Compared to what Google is now, that’s a matter of opinion.

    All things considered, I’ll take the Google of yesteryear over the Google of today. I’ll also take a more privative and much goofier/glitchier YouTube.

    Shit, I remember when having a Gmail account was a coveted thing that required an invite that people paid literally hundreds, even thousands of dollars for. I had five, and I sold one for $2k, and another for $4k. (These people were total twats). Decades later, I still use my [email protected] addy, while one is dead, and the other got married 2 months later and changed their name anyway. Idiots, lol. Weeks later, invite Scott bumped up to 50, then 250, then unlimited, then it got opened to the public.

    Being impatient is expensive.

    Grad school was a crazy time





  • eurodyne@piefed.worldtomemes@lemmy.worldIt sucks so much...
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    9 days ago

    Eh, back when GeoCities was still a thing, most people were too busy actually having a life to regularly post about it online. Since this was before smartphones, updating a social media profile was a lot more complicated and time-consuming.

    Having an active social media profile back then was often a red flag that a person was more “talk” than “walk“.