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Joined 2 years ago
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Cake day: February 24th, 2024

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  • To be fair sometimes a game is great for a time, but then the DLC treadmill breaks the balance.

    It can have many great reviews from people who have since stopped playing, while the 500+ hours players become increasingly unhappy with what happens to a great game.

    2 examples that come to mind at Stellaris (it has 57 DLC addons now) and Hearts of Iron 4. (Paradox games). Those games are dead to me now.

    Warhammer total war 3 is going down a similar path, but not quite that extreme.

    Civ 6 was also getting there.

    Its usually the publisher pushing the DLC every 2 months train.

    Its fine if a game has a core game that is complete and then get expanded upon in a yearly DLC. Rimworld and owlcat games like Pathfinder and Rogue Trader come to mind.