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19 days agoAn enemy killing you right off the bat to set the stage for immortality and resurrection being a game mechanic seems like a somewhat odd thing to get hung up on to me, plus judge the whole game from.
I mean, if you continued for a while and then realized that the gameplay wasn’t for you, that’s fine, but you said you quit after the first enemy. I have a feeling the game might not be for you, but it also sounds like you didn’t really give it a fair shake either
The headline is inflammatory, but the article just boils down to “Feedback might be that a class is boring, but the solution isn’t necessarily tweaking the class itself. Rather tweaking the progression systems or other tangentially related systems could be the solution.”
Which seems level headed to me