Testing with streaming at 1440p@144Hz from a cacyos host vm running sunshine to a cachyos physical client running Moonlight, the moonlight client used:
153.2MB RAM
2-3% of an i3-N305
24Mb/s (3MB/s)
15-20% of the iGPU
And none of that changed between running Autodesk Fusion with both a low and high polygon assembly, running a AAA game at 1440p@144Hz, or emulating a switch game at the same resolution and refresh rate.
The application being streamed is irrelevant to the resources used by the client.
Testing with streaming at 1440p@144Hz from a cacyos host vm running sunshine to a cachyos physical client running Moonlight, the moonlight client used:
And none of that changed between running Autodesk Fusion with both a low and high polygon assembly, running a AAA game at 1440p@144Hz, or emulating a switch game at the same resolution and refresh rate.
The application being streamed is irrelevant to the resources used by the client.
Edit: Added GPU utilization.
What’s the iGPU?
Integrated GPU
Sorry, I meant which one? Intel Irix? Nvidia? AMD?